MMATs – Updating for CEP

Originally the dollhouse was cloned to make it recolorable rather than creating a CEP to add that functionality to the original game object. This example is for the dollhouse, but should work with any recolor to add to a game object after a CEP-Extra has been made. Select the MMAT resource of the CEP-Extra.package in… Read more »

Game Resources

Location for the resources used by the game.

Stair Corner Fix

Do your custom stair corners look like this?  Very dark when placed under roofs?  Want it to look like the outer corner? The key to making them not turn dark is to change the object type in the OBJD. Edit line 0x0009: type Change to hex 0x000b or dec 11. Note: The one issue this… Read more »