BHAVs & Multi-State Objects

Multi-state objects that have a sim directed interaction will have entries in the BHAV.  This is by no means a fix for every object, but just what I have observed with the few objects I have worked with.  The images here show a light specifically when a subset is added.  This subset was intended to… Read more »

Object & Sim Intersection

A quick guide to adding a BHAV to allow object and sim intersection. This is especially useful for decorative items like blanket and pillows. I don’t usually decorative with cheats on right away since this sometimes renders an object unusable for sims. The example I used was Jonesi’s bed blanket slaved to Maxis bedding by… Read more »