MMATs – Updating for CEP
Originally the dollhouse was cloned to make it recolorable rather than creating a CEP to add that functionality to the original game object.
This example is for the dollhouse, but should work with any recolor to add to a game object after a CEP-Extra has been made.
- Select the MMAT resource of the CEP-Extra.package in Program Files
- Select each of three lines and copy the values (in Value box to right)
- Select the MMAT in the recolor you want to change
- Select each of the three lines and paste the values from the CEP-Extra
