MMATs – Updating for CEP

Originally the dollhouse was cloned to make it recolorable rather than creating a CEP to add that functionality to the original game object.

This example is for the dollhouse, but should work with any recolor to add to a game object after a CEP-Extra has been made.

  • Select the MMAT resource of the CEP-Extra.package in Program Files
  • Select each of three lines and copy the values (in Value box to right)
  • Select the MMAT in the recolor you want to change
  • Select each of the three lines and paste the values from the CEP-Extra