SimPE has been updated, with a new field for enabling quarter tile placement. The sfs folder linked for v.75_69 by Chris Hatch is an evolving, updated version.
** The Information below is if you use a version of SimPE older than 75_69
The OBJD controls the placement of objects, and it appears that line 0x0022 (Sale Price) really isn’t for a price. But rather a flag that sets whether an object can be moved withe the quartertilecheat that came with Mansions & Gardens. The original discussion and find by sensenfrau at MTS.
- Line 0x0022:saleprice must be set to 0x0023(hex) or 35(dec)
After posting that changing this value allowed an object to be placed using the quartertile cheat I looked at some other objects and found that all EAxis objects I looked at had the value of 0x0023(35) and did work with the cheat.